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How to shoot mixed Reality (mixed reality) videos via HTC Vive

Https://www.vive.com/cn/forum/1706?extra=page%3D1Maybe you're a developer who wants to create a cool promo for your HTC Vive game, or you're a game host that wants to bring a high-quality VR live experience to your audience, even if you're a VR enthusiast. Anyway, if you're interested in mixed Reality (mixed reality), keep looking. This article describes how to use HTC Vive to capture high-quality Mr Video.

Unity 5.4 Likes: HTC Vive classic The lab renderer open source

HTC Vive offers a nice free VR demo that has been carefully experienced in the last 1 weeks.Looking carefully at its installation files, it is the Unity 5.4beta version (by checking log, know valve company with the latest 5.4.0B11 version developed), it is indeed a great confidence: To know, some startups in order to play a differentiated competition, improve the technology threshold, said Unreal 4 of the picture quality than Unity 5 excellen

HTC Virtual Suite Vive What's the point? When to go public

HTC Virtual Suite vive Something Contains a pair of wireless controllers, a laser locator, a head-mounted device with a front camera and a phone, and two full version of the VR game at $799 When will the HTC Virtual Suite vive be listed? HTC officially unveiled the virtual reality suite HTC Vive listing information, is expected to open on February 29, in early

Unity Development HTC Vive V, Pickup and touch

Modified March 24, 2017 The Vive SDK SteamVR is upgraded with some changes. The latest SteamVR1.2.1 in the Unity5.4.4 under a mad error. The following content is done in the following environment unity5.4.4 SteamVR1.2.0 (http://download.csdn.net/detail/wuyt2008/9792970) Viveinpututility1.5.1beta (http://download.csdn.net/detail/wuyt2008/9792980) 1. Import SDK:STEAMVR plugin and Vive Input Utility 2. Drag

Developing HTC Vive--joystick Controls with Unity

The reason for writing this article is mainly because the virtual reality is very popular now, but the mainstream virtual reality device (HTC VIVE) Tutorial is less pitiful, this I have deep experience. therefore, I would like to develop in my usual problems and solutions to record down, share to everyone, if there is any mistake or what better plan we also please point out that we learn from each other, Haha.okay, just on the Code.Using unityengine;u

Thai Lesson Online: HTC Vive Basics Primer based on Unity3d engine

Task 1: Follow the public number to download this video tutorial Task 2:01-Overview 07:08 Task 3:02-HTC The installation of the VIVE device 08:33 Task 4:03-Download Steam and STEAMVR 03:05 Task 5:04-use steam VR to debug your device 14:40 Task 6:05-Download Unity3d 03:24 Task 7:06-Configure the Unity VR development environment 09:43 Task 8:07-steam Basic use of VR plugin 20:25 Initial experience of task 9:08-VR development 07:15 .

Framework API for daydream and VIVE platforms

Daydream's --Framework API design and SDK--High Longoza Hall offers 10 MP4 video lessons, welcome to the next icon, to hear ... , N Bsp , NB Sp , NB Sp explain: In the development of the r material and app relationship . Whether it's on the HTC Vive or Google Daydream platform, these domain-focused r materials have to be updated to make it a material (ie, artificial footage)

Develop HTC vive--Mobile roaming chapter with Unity

.2, Dic: Assign the Movedic to it.3, Speed: The main control of the pace of movement.Script ChildTransform.cs:Using unityengine;using System.collections;public class childtransform:monobehaviour{public Transform same;// Use the For Initializationvoid Start () {}//Update is called once per framevoid Fixedupdate () { transform.localeule Rangles = new Vector3 (0,same.localeulerangles.y,0); Transform.localposition = new Vector3 (same.localposition.x, 0, same.localposition.z);}}Scrip

HTC Vive development: About handle keys

when released) problem: When pressed, No value is obtained to the current frame touchpad! reason for guessing: The Update method that gets the value is executed before updating the state Update method, so the value of the touchpad cannot be obtained until the updated state's Update method executes .Workaround: If you do not want to modify the script execution order, you can use the Lateupdate(2) Touch For touch pad keys For the trigger (and tap similar, just a shorter key) Way

HTC Vive Game Toggle Weapon function Ideas and demo (unity,c#)

Demohttp://download.csdn.net/detail/ystistheking/9550100HTC Vive Game Toggle Weapon function Ideas and demo (unity,c#)

HTC Vive VRTK SDK Access Integration (version 3.2.0) _ar, VR, MR

Download VRTK and STEAMVR from assets store and import into unity 1, create an empty object, renamed to Vrtk_sdkmanager. Vrtk_sdkmanager is used to manage any vrtk_sdksetup that is set up. Add Component Vrtk_sdk Manager 2, create an empty object,

Does VR require high computer configuration?

recently, a netizen asked a small set of such a question: VR on the computer configuration requirements? about VR (virtual reality) device Many friends have heard that it can bring a quiet experience in their surroundings. However, VR devices are still in the early stages of development, and VR equipment is generally expensive and lacks this 3D content. HTC Vive Now you want to experience VR, you must purchase VR devices, and you need a

What can a VR computer host recommend

since entering the 2016, the topic of VR has been on the go. In the first half, VR hosts and high-end graphics cards were also Vive as the two largest VR devices for HTC and Oculus Rift were sold. As we all know, rely on the PC to drive the VR head to the PC hardware requirements, especially the independent graphics, want to smooth drive VR head you need a power to the PC. Then, check your PC is not qualified when the time comes, if your PC does not m

Oculus Rift officially on sale, ready to start the VR era.

at the same time, high-frequency sound details have been better preserved. Even if you turn the volume up to the maximum, the sound will not appear distorted. This audio system is another surprise in Rift hardware, although Oculus Rift's headsets are not as high as some of the top-end headsets, but they can definitely help you reduce the weight of your head.   At the same time, rift display quality is also very good. The overall display is soft, each eye sees is 1080*1200 resolution, 90Hz

MCU VR Class (04) records

/chat.php?mod=viewthreadtid=41Sue : This article talks about the positioning system of HTC Vive and Oculus Rift. Sue : What do you have to do with Omni and lighthouse? Sue Rui Yuan: Who else is on the line? Acer: There is the onlinelui Che woo home yin: Hello, everyone.Sue : Jake, can you tell me what you think about the pace capture at Omni? censtar:lighthouse Tracking range is biggerSue Rui Yuan: Home yin and letter macro Are you good, have you seen

What are the VR ready notebooks

With the sale of HTC Vive and Oculus Rift, it can be said to reignite the high-end and high-end host market. Currently, two large VR headers have been sold that require the GTX 970 or higher desktop to be unique, instead of being too clear on the configuration of the laptop. Perhaps everyone is also very concerned about their own game can be driven by VR head display. Therefore, the author will be the mainstream of the game today alone through the HTC

Raytheon St Pro Game This VR experience evaluation

Raytheon St Pro is equipped with GTX 10 series unique game of the best-selling model, we have had a game experience, this time we will be through the Raytheon St Pro and HTC Vive VR experience, together to see how the effect of it. Experience Model: Raytheon St Pro Lei Shen St Pro ST Pro is Thor's latest launch of a large screen high-performance game, the appearance of the machine continues the Thunder god Gang design style

MANUSVR data glove is favored by Xsens and cooperates with NASA for future Unlimited

August 2018, the Netherlands Xsens company released the latest version of the MVN software: version 2018.2 mvn software and SDK, added to the Netherlands Manus VR virtual reality glove (Manus VR gloves) support. Xsens version Manus virtual reality glove is the Netherlands Xsens Company and the Netherlands Manus VR company launched the virtual reality glove, the product will be exhibiting 2018 Canada SIGGRAPH exhibition.Why is Manus VR chosen as the head of the first place to capture the inertial

Unity3d SteamVR Plugin Study notes (1)

SteamVR plugin plugin is used. In the resource store, download the latest STEAMVR plug-in (https://kharma.unity3d.com/en/#!/content/32647) Import project. Errors may occur: Question 1Failed to load Ivrrendermodels interface version ivrrendermodels_005Current WorkaroundsThis issue is discussed in the Steam Official forum, please take a closer look. https://steamcommunity.com/app/358720/discussions/0/357286663674402763/ SteamVR Plugin Script Analysis Assets/plu

Some suggestions on virtual reality development

This article is written by Cartzhang, reproduced please indicate the source. All rights reserved.Article Link: http://blog.csdn.net/cartzhang/article/details/51898067Cartzhang"This article is the original author of the virtual reality of the development of some suggestions and understanding, write very good." Understanding is also very thorough, I hope that you on the road of the VR developers have a positive effect. 】Here are my suggestions for virtual reality development. I have divided them i

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